Bernardi, Daniel and Hoxter, Julian. "5. Screenwriter 2.0. The Legitimation of Writing for Video Games".
Off the Page: Screenwriting in the Era of Media Convergence, Berkeley: University of California Press, 2017, pp. 182-216.
https://doi.org/10.1525/9780520961043-007
Bernardi, D. & Hoxter, J. (2017). 5. Screenwriter 2.0. The Legitimation of Writing for Video Games. In
Off the Page: Screenwriting in the Era of Media Convergence (pp. 182-216). Berkeley: University of California Press.
https://doi.org/10.1525/9780520961043-007
Bernardi, D. and Hoxter, J. 2017. 5. Screenwriter 2.0. The Legitimation of Writing for Video Games.
Off the Page: Screenwriting in the Era of Media Convergence. Berkeley: University of California Press, pp. 182-216.
https://doi.org/10.1525/9780520961043-007
Bernardi, Daniel and Hoxter, Julian. "5. Screenwriter 2.0. The Legitimation of Writing for Video Games" In
Off the Page: Screenwriting in the Era of Media Convergence, 182-216. Berkeley: University of California Press, 2017.
https://doi.org/10.1525/9780520961043-007
Bernardi D, Hoxter J. 5. Screenwriter 2.0. The Legitimation of Writing for Video Games. In:
Off the Page: Screenwriting in the Era of Media Convergence. Berkeley: University of California Press; 2017. p.182-216.
https://doi.org/10.1525/9780520961043-007
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