Harrer, Sabine. "Frontmatter". Games and Bereavement: How Video Games Represent Attachment, Loss, and Grief, Bielefeld: transcript Verlag, 2018, pp. 1-4. https://doi.org/10.1515/9783839444153-fm
Harrer, S. (2018). Frontmatter. In Games and Bereavement: How Video Games Represent Attachment, Loss, and Grief (pp. 1-4). Bielefeld: transcript Verlag. https://doi.org/10.1515/9783839444153-fm
Harrer, S. 2018. Frontmatter. Games and Bereavement: How Video Games Represent Attachment, Loss, and Grief. Bielefeld: transcript Verlag, pp. 1-4. https://doi.org/10.1515/9783839444153-fm
Harrer, Sabine. "Frontmatter" In Games and Bereavement: How Video Games Represent Attachment, Loss, and Grief, 1-4. Bielefeld: transcript Verlag, 2018. https://doi.org/10.1515/9783839444153-fm
Harrer S. Frontmatter. In: Games and Bereavement: How Video Games Represent Attachment, Loss, and Grief. Bielefeld: transcript Verlag; 2018. p.1-4. https://doi.org/10.1515/9783839444153-fm