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BY-NC-ND 4.0 license Open Access Published by Amsterdam University Press 2021

4. Looking Beyond Persuasion Through Rule-Based Representations in Digital Games: Designing Games to Shape, Reinforce, or Change Attitudes

From the book Persuasive Gaming in Context

  • Teresa de la Hera and Joost Raessens
© 2021 Amsterdam University Press, Amsterdam
Downloaded on 8.12.2023 from https://www.degruyter.com/document/doi/10.1515/9789048543939-005/html
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