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BY-NC-ND 4.0 license Open Access Published by Amsterdam University Press 2021

5. Creating Stealth Game Interventions for Attitude and Behavior Change : An ‘Embedded Design’ Model

From the book Persuasive Gaming in Context

  • Geoff Kaufman , Mary Flanagan and Max Seidman
© 2021 Amsterdam University Press, Amsterdam
Downloaded on 10.12.2023 from https://www.degruyter.com/document/doi/10.1515/9789048543939-006/html
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