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Deen, Menno and Muijres, Eline. "8. VilDu?! A Game for Sexually Abused Children : How Openness Facilitated a Clear Design Direction". Persuasive Gaming in Context, edited by Teresa De La Hera, Jeroen Jansz, Joost Raessens and Ben Schouten, Amsterdam: Amsterdam University Press, 2021, pp. 139-162. https://doi.org/10.1515/9789048543939-010
Deen, M. & Muijres, E. (2021). 8. VilDu?! A Game for Sexually Abused Children : How Openness Facilitated a Clear Design Direction. In T. De La Hera, J. Jansz, J. Raessens & B. Schouten (Ed.), Persuasive Gaming in Context (pp. 139-162). Amsterdam: Amsterdam University Press. https://doi.org/10.1515/9789048543939-010
Deen, M. and Muijres, E. 2021. 8. VilDu?! A Game for Sexually Abused Children : How Openness Facilitated a Clear Design Direction. In: De La Hera, T., Jansz, J., Raessens, J. and Schouten, B. ed. Persuasive Gaming in Context. Amsterdam: Amsterdam University Press, pp. 139-162. https://doi.org/10.1515/9789048543939-010
Deen, Menno and Muijres, Eline. "8. VilDu?! A Game for Sexually Abused Children : How Openness Facilitated a Clear Design Direction" In Persuasive Gaming in Context edited by Teresa De La Hera, Jeroen Jansz, Joost Raessens and Ben Schouten, 139-162. Amsterdam: Amsterdam University Press, 2021. https://doi.org/10.1515/9789048543939-010
Deen M, Muijres E. 8. VilDu?! A Game for Sexually Abused Children : How Openness Facilitated a Clear Design Direction. In: De La Hera T, Jansz J, Raessens J, Schouten B (ed.) Persuasive Gaming in Context. Amsterdam: Amsterdam University Press; 2021. p.139-162. https://doi.org/10.1515/9789048543939-010
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