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BY-NC-ND 4.0 license Open Access Published by Amsterdam University Press 2021

9. Designing for Persuasion through Embodied Experiences in Virtual Reality

From the book Persuasive Gaming in Context

  • Sun Joo Ahn
© 2021 Amsterdam University Press, Amsterdam
Downloaded on 9.12.2023 from https://www.degruyter.com/document/doi/10.1515/9789048543939-011/html
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