The idea of our project is to present archaeological and historical knowledge in a user-friendly and non-professional way to all generations of Iraq’s population. The game is based more on facts than on fantasy despite of being a popular board game. The manual and the playing cards will be in Arabic and Kurdish. The Assyrian Empire will be the first series. Other periods, such as the Early Dynastic in South Mesopotamia, will follow. Complex information should be explained through the actions in the game to give a better understanding of settlement and society development in the Ancient Near East. By combining education with entertainment we hope to raise awareness and interest and also help the locals to connect to the archaeological sites and artefacts and to take responsibility for their own cultural heritage. We plan to start with students at schools and universities, but also hope that the game will find a place in museums and book fairs.
© 2016 Walter de Gruyter GmbH, Berlin/Boston