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[ 28 ] What Interactive Narratives Do That Print Narratives Cannot . j. yellowlees douglas I only wish I could write with both hands so as not to forget one thing while I am say- ing another.—Saint Teresa, The Complete Works of St. Teresa of Jesus If written language is itself relentlessly linear and sequential,∞ how can hypertext be ‘‘nonsequential writing with reader-controlled links,’’ as Ted Nelson, who both created the concept and coined the term, has argued?≤ How can we read or write nonsequentially, since language, by definition, is sequential? Many

practice that I had held as central working tenets throughout my career. After all, the THINKING DIGITALLY/ACTING LOCALLY Interactive Narrative, Neighborhood Soil, and La Cosecha Nuestra Community John T. Caldwell T H I N K I N G D I G I T A L L Y / A C T I N G L O C A L L Y • 273 history of “alternative media” had been regularly conceptualized (and industrially con- strained) in spatial terms—as “outsider art/media,” or “media on the margins,” or “media from the ground up”—which the now facile and fl uid boundary-crossings presupposed by new media theory

interactive experience that the Internet user lives — is a fundamental component of the hypermedia cocktail and occupies a central position in the brand building process. The article concludes with some of the questions and special characteristics raised by so-called eBranding. Keywords: branding; eBranding; possible worlds; interactive narrative; semiotics; Internet. A specter is haunting the capitalist economy — the spectre of dematerial- ization. To the growing independence of financial capitals — those which, as some Latin American societies know well, can determine the

Int J Disabil Hum Dev 2011;10(1):17–23 © 2011 by Walter de Gruyter • Berlin • New York. DOI 10.1515/IJDHD.2011.014 Review Warriors ’ Journey: a path to healing through narrative exploration Jacquelyn F. Morie *, Edward Haynes and Eric Chance University of Southern California Institute for Creative Technologies , Playa Vista, CA , USA Abstract The Warriors ’ Journey is an interactive narrative experience that is part of the online, virtual world healing space of the Coming Home Project ( ) at the University of

How Experiential Media Are Transforming News
Neue Perspektiven auf den Alltag mit dem Computer
Szenografische Strategien zur Vergegenwärtigung von Industriegeschichte am Beispiel der Ruhrtriennale

References Benford, Steve and Gabriella Giannachi. 2008. Temporal Trajectories in Shared Interactive Narratives. In CHI 2008 Proceedings. Stories and Memories , April 5–10, 2008, Florence, Italy, 73–82. Benford, Steve and Gabriella Giannachi. 2011. Performing Mixed Reality . Cambridge, Massachusetts: MIT Press. Benford, Steve. 2013. The View From the Other Side: Being a Visiting Professor at BBC R&D. . Last accessed 19. 07. 2019. Carlson, Kristin, Prophecy Sun, Shannon

References Barber, H. and Kudenko, D. (2008). Generation of dilemma-based interactive narratives with a changeable story goal, International Conference on Intelligent Technologies for Interactive Entertainment, Cancun, Mexico, pp. 6:1-6:10. Behrmann, G., David, A. and Larsen, K. (2004). A tutorial on Uppaal, in M. Bernardo and F. Corradini (Eds.), Formal Methods for the Design of Real-Time Systems, Lecture Notes in Computer Science, Vol. 3185, Springer, Berlin/Heidelberg, pp. 200-236. Champagnat, R., Delmas, G. and Augeraud, M. (2010). A storytelling model for

.Co., pp. 357-376. Meadows, M.S. (2003) Pause & Effect: The Art of Interactive Narrative. Indianapolis, IN: New Riders. Nichols, B. (1994) Blurred Boundaries. Questions of Meaning in Contemporary Culture . Indiana University Press. Bloomington and Indianapolis. Nohrstedt, S.A. & Ottosen, R. (ed.) (2001) Journalism and the New World Order. Gulf War, National News Discourses and Globalization. Göteborg: Nordicom. Norwegian Radio P4: 16.07.2006. NTB (Norwegian News Agency). 19.02.2006. Robertson, A. (2001) ‘Us, Them and Television News Narratives; Constructing Europe