Mondada, Lorenza. "Coordinating mobile action in real time: The timely organisation of directives in video games".
Interaction and Mobility: Language and the Body in Motion, edited by Pentti Haddington, Lorenza Mondada and Maurice Nevile, Berlin, Boston: De Gruyter, 2013, pp. 300-342.
https://doi.org/10.1515/9783110291278.300
Mondada, L. (2013). Coordinating mobile action in real time: The timely organisation of directives in video games. In P. Haddington, L. Mondada & M. Nevile (Ed.),
Interaction and Mobility: Language and the Body in Motion (pp. 300-342). Berlin, Boston: De Gruyter.
https://doi.org/10.1515/9783110291278.300
Mondada, L. 2013. Coordinating mobile action in real time: The timely organisation of directives in video games. In: Haddington, P., Mondada, L. and Nevile, M. ed.
Interaction and Mobility: Language and the Body in Motion. Berlin, Boston: De Gruyter, pp. 300-342.
https://doi.org/10.1515/9783110291278.300
Mondada, Lorenza. "Coordinating mobile action in real time: The timely organisation of directives in video games" In
Interaction and Mobility: Language and the Body in Motion edited by Pentti Haddington, Lorenza Mondada and Maurice Nevile, 300-342. Berlin, Boston: De Gruyter, 2013.
https://doi.org/10.1515/9783110291278.300
Mondada L. Coordinating mobile action in real time: The timely organisation of directives in video games. In: Haddington P, Mondada L, Nevile M (ed.)
Interaction and Mobility: Language and the Body in Motion. Berlin, Boston: De Gruyter; 2013. p.300-342.
https://doi.org/10.1515/9783110291278.300
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