Board Game Studies Journal
Board Game Studies is an academic journal for historical and systematic research on board games.
Its object is to provide a forum for board games research from all academic disciplines in order to further our understanding of the development and distribution of board games within an interdisciplinary academic context.
Aims and Scope
BGSJ – Board Game Studies Journal is a peer-reviewed international academic journal for historical and systematic research on board games. Its object is to provide a forum for board games research from all academic disciplines in order to further our understanding of the nature, development, and distribution of board games within an interdisciplinary context.
BGSJ is sponsored by Interuniversity Centre for the History of Science and Technology (CIUHCT) – Faculty of Sciences, University of Lisbon, and Faculty of Sciences and Technology, New University of Lisbon, which is funded by Fundação para a Ciência e Tecnologia (FCT) and partly by European Union funding, including COMPETE 2020 and Portugal 2020.
BGSJ’s back issues are available at http://bgsj.ludus-opuscula.org/
CrossCheck Plagiarism Screening System
The editorial board is participating in a growing community of CrossCheck System’s users in order to ensure that the content published is original and trustworthy. CrossCheck is a medium that allows for comprehensive manuscripts screening, aimed to eliminate plagiarism and provide a high standard and quality peer-review process.
Detailed description of the CrossCheck System can be found at:
- DE GRUYTER OPEN
- Type of Publication:
Submission of Manuscripts
Instructions for Authors
Articles are accepted in English, French, and German and will be refereed by at least two editors under the final responsibility of the Editorial Board.
Please email your contributions in any editable format (Word, LaTeX, rtf, …) with a matching PDF file. Please send all the illustrations in separate files.
Abstracting & Indexing
Board Game Studies Journal is covered by the following services:
- Baidu Scholar
- CNKI Scholar (China National Knowledge Infrastructure)
- EBSCO (relevant databases)
- EBSCO Discovery Service
- Google Scholar
- KESLI-NDSL (Korean National Discovery for Science Leaders)
- Naviga (Softweco)
- Primo Central (ExLibris)
- Summon (Serials Solutions/ProQuest)
- WanFang Data
- WorldCat (OCLC)
Jorge Nuno Silva, University of Lisbon, Portugal
Alex de Voogt, American Museum of Natural History, USA
Carlos Pereira dos Santos, University of Lisbon, Portugal
Irving Finkel, British Museum, UK
João Pedro Neto, University of Lisbon, Portugal
Thierry Depaulis, Le Vieux Papier, France
Ulrich Schädler, Musée Suisse du Jeu, Switzerland
email address: firstname.lastname@example.org
Board Game Studies Jornal
c/o Jorge Nuno Silva
Department of History and Philosophy of Science - FCUL
Campo Grande, C4
DE GRUYTER OPEN
Bogumiła Zuga 32A Str.
01-811 Warsaw, Poland