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Paladyn, Journal of Behavioral Robotics

Editor-in-Chief: Schöner, Gregor

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Online
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2081-4836
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Accessible Human-Robot Interaction for Telepresence Robots: A Case Study

Katherine M. Tsui1 / James M. Dalphond1 / Daniel J. Brooks1 / Mikhail S. Medvedev1 / Eric McCann1 / Jordan Allspaw1 / David Kontak1 / Holly A. Yanco1

1University of Massachusetts Lowell

© 2015 Katherine M. Tsui et al.. This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 License. (CC BY-NC-ND 3.0)

Citation Information: Paladyn, Journal of Behavioral Robotics. Volume 6, Issue 1, ISSN (Online) 2081-4836, DOI: https://doi.org/10.1515/pjbr-2015-0001, January 2015

Publication History

Received:
2014-10-01
Accepted:
2014-12-26
Published Online:
2015-01-16

Abstract

The quality of life of people with special needs, such as residents of healthcare facilities, may be improved through operating social telepresence robots that provide the ability to participate in remote activities with friends or family. However, to date, such platforms do not exist for this population.

Methodology: Our research utilized an iterative, bottomup, user-centered approach, drawing upon our assistive robotics experiences. Based on the findings of our formative user studies, we developed an augmented reality user interface for our social telepresence robot. Our user interface focuses primarily on the human-human interaction and communication through video, providing support for semi-autonomous navigation. We conducted a case study (n=4) with our target population in which the robot was used to visit a remote art gallery.

Results: All of the participants were able to operate the robot to explore the gallery, form opinions about the exhibits, and engage in conversation.

Significance: This case study demonstrates that people from our target population can successfully engage in the active role of operating a telepresence robot.

Keywords : accessible user interface; augmented reality; teleoperation; assistive robotics; social telepresence robot; computer-mediated communication; remote presence; embodied video conferencing

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