Games and Bereavement
How Video Games Represent Attachment, Loss, and Grief
Series:Edition Medienwissenschaft 55
Aims and Scope
How can videogames portray love and loss? Games and Bereavement answers this question by analysing five videogames and conducting a participatory design study with grievers. Sabine Harrer offers both theoretical and practical perspectives on videogames and grief and suggests a design model for videogames to include grievers into game development. Overall, she explores how videogames can be used as contemporary medium for personal storytelling.
- 274 pages
- Attachment,Grief,Media Design,Art Therapy,Media,Computer Games,Media Aesthetics,Media Studies
- Professional and scholarly;